package com.cxj.link.task;

import java.lang.reflect.Array;

import com.cxj.link.view.AbstractBoard;
import com.cxj.link.vo.GameConfig;

public class Level4 extends AbstractBoard {
    @Override
    protected int[][] initPieces(GameConfig paramGameConf) {
        int j = paramGameConf.getXSize();
        int i = paramGameConf.getYSize();
        int[] localObject1 = new int[2];
        localObject1[0] = j;
        localObject1[1] = i;
        int[][] localObject = (int[][]) Array.newInstance(Integer.TYPE, localObject1);
        for (j = 0; j < localObject.length; j++)
            for (i = 0; i < localObject[j].length; i++)
                localObject[j][i] = 1;
        localObject[1][1] = 0;
        localObject[1][2] = 0;
        localObject[1][3] = 0;
        localObject[1][4] = 0;
        localObject[1][5] = 0;
        localObject[2][1] = 0;
        localObject[2][5] = 0;
        localObject[3][1] = 0;
        localObject[3][3] = 0;
        localObject[3][5] = 0;
        localObject[4][1] = 0;
        localObject[4][5] = 0;
        localObject[5][1] = 0;
        localObject[5][2] = 0;
        localObject[5][3] = 0;
        localObject[5][4] = 0;
        localObject[5][5] = 0;
        return localObject;
    }
}